2D Space Shooter
This is a 2D Shooter project. I made the following modifcations:
Main Menu and UI
1- Added a new main menu UI background with a small handle sprite on the new game button (UI elements/sprites done by me via PixiEditor)
2- Added particles to simulate basic space effects
3-Added UI sprite to showcase direction (from already available assets)
4-Added texts to help the player asses what to do and look for
Gameplay:
1- Added a new Level with extend base map and another one with different rearrangement of backgrounds and planets
2- Added the ability to dash via space bar (be careful not to overshoot it)
3- Changed the player and enemy sprites and animations - not going to spoil when though (UI elements/sprites done by me via PixiEditor)
4- A gate to transfer player somewhere
5- Different winning condition to Level 1
Code:
1- Added basic logic to the game manager to decrease enemies defeated to make the gate appear



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